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		<string>libs/Box2D/Dynamics/Joints/b2DistanceJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2FrictionJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2FrictionJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2GearJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2GearJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2Joint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2Joint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2MouseJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2MouseJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2PrismaticJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2PulleyJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2PulleyJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2RevoluteJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2RopeJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2RopeJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2WeldJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2WeldJoint.h</string>
		<string>libs/Box2D/Dynamics/Joints/b2WheelJoint.cpp</string>
		<string>libs/Box2D/Dynamics/Joints/b2WheelJoint.h</string>
		<string>libs/Box2D/Rope/b2Rope.cpp</string>
		<string>libs/Box2D/Rope/b2Rope.h</string>
	</array>
</dict>
</plist>
